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Message posted on 09/02/2024

Innovative Methods Seminar - Using Games as/for Research

[Apologies for cross-posting!]

Hey everyone,

I'm organising another 'Innovative Methods seminar' as part of the University of Glasgows College of Social Science Digital Society & Economy Interdisciplinary Research Theme - I'd love to invite you all! The sessions are online - more details on our February event below, hope to see some of you there.

Cheers, Gemma

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Book here: https://www.eventbrite.co.uk/e/innovative-methods-seminar-using-games-asfor-r esearch-tickets-818718267377?aff=oddtdtcreator

Date: Friday February 23rd, 1pm-2pm

About the Innovative Methods Seminar series: Our workshops run for 50 min. each with time for presentation and Q&A. We will have one speaker per each event and all events will be hosted online, via Zoom. Every speaker will share their digital methodology/methods and the project in which the methodology was applied or developed, with a particular focus on the innovative aspects of that methodology, including benefits, challenges, ethical dimensions, challenges, etc. The audience for these workshops are members of the Digital Society and Economy Interdisciplinary Research Theme, including peer scholars and doctoral students.

Abstract: We all play games, whether consciously for entertainment and education, or in interacting with digital systems that increasingly gamify modern society, hinting towards an unseen future metaverse. However, how may we further use video games and simulations as research tools? University of Glasgow Games and Gaming Lab runs or hosts different cross-college projects promoting research into games themselves, but also into finding new ways of translating research and data into game form, or using games as innovative research tools. Whether modelling space missions or gaming the effects of generative AI, what are some possibilities and challenges posed by games? Equally, how may our uses of history in such games critically change our ways of approaching future simulations?

About our speaker: Dr Timothy Nol Peacock is a Lecturer in History and War Studies and Co-Director/founder of the University of Glasgow Games and Gaming Lab (UofGGamesLab). He leads up to 35 researchers, interns and programmers as Principal Investigator for funded research and educational cross-disciplinary innovation projects. His research ranges across nuclear history, space history/security, games and wargaming, to AI and politics, including the socio-political and military impacts of new technologies.

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Gemma Milne PhD researcher, University of Edinburgh School of Social & Political Science Science & Technology writer & broadcaster Co-host of the Radical Science podcast Twitter: @gemmamilne

The University of Edinburgh is a charitable body, registered in Scotland, with registration number SC005336. Is e buidheann carthannais a th ann an Oilthigh Dhn ideann, clraichte an Alba, ireamh clraidh SC005336.


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