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Message posted on 09/02/2024

Innovative Methods Seminar - Using Games as/for Research

                [Apologies for cross-posting!]

Hey everyone,

I'm organising another 'Innovative Methods seminar' as part of the University
of Glasgows College of Social Science Digital Society & Economy
Interdisciplinary Research Theme - I'd love to invite you all! The sessions
are online - more details on our February event below, hope to see some of you
there.

Cheers,
Gemma

--

Book here:
https://www.eventbrite.co.uk/e/innovative-methods-seminar-using-games-asfor-r
esearch-tickets-818718267377?aff=oddtdtcreator

Date: Friday February 23rd, 1pm-2pm

About the Innovative Methods Seminar series:
Our workshops run for 50 min. each with time for presentation and Q&A. We will
have one speaker per each event and all events will be hosted online, via
Zoom. Every speaker will share their digital methodology/methods and the
project in which the methodology was applied or developed, with a particular
focus on the innovative aspects of that methodology, including benefits,
challenges, ethical dimensions, challenges, etc. The audience for these
workshops are members of the Digital Society and Economy Interdisciplinary
Research Theme, including peer scholars and doctoral students.

Abstract:
We all play games, whether consciously for entertainment and education, or in
interacting with digital systems that increasingly gamify modern society,
hinting towards an unseen future metaverse. However, how may we further use
video games and simulations as research tools? University of Glasgow Games and
Gaming Lab runs or hosts different cross-college projects promoting research
into games themselves, but also into finding new ways of translating research
and data into game form, or using games as innovative research tools. Whether
modelling space missions or gaming the effects of generative AI, what are some
possibilities and challenges posed by games? Equally, how may our uses of
history in such games critically change our ways of approaching future
simulations?

About our speaker:
Dr Timothy Nol Peacock is a Lecturer in History and War Studies and
Co-Director/founder of the University of Glasgow Games and Gaming Lab
(UofGGamesLab). He leads up to 35 researchers, interns and programmers as
Principal Investigator for funded research and educational cross-disciplinary
innovation projects. His research ranges across nuclear history, space
history/security, games and wargaming, to AI and politics, including the
socio-political and military impacts of new technologies.


--

Gemma Milne
PhD researcher, University of Edinburgh School of Social & Political Science
Science & Technology writer & broadcaster
Co-host of the Radical Science podcast
Twitter: @gemmamilne

The University of Edinburgh is a charitable body, registered in Scotland, with
registration number SC005336. Is e buidheann carthannais a th ann an Oilthigh
Dhn ideann, clraichte an Alba, ireamh clraidh SC005336.
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